There have been a few records set recently. .
"There have been a few records set recently. . Some are people claiming to have leveled to 70 the fastest, some are groups of players downing a boss on the PTR before anyone else in the world, while others are PvP records yet to be made. Everyone likes to say ""we broke a record."" It makes them feel good, gives them a sense of purpose and measurable accomplishment, and generally will put a smile on their face. Even I've done that here at WoW Insider occasionally: ""Hey, we had a record number of hits that day, cool!"" (No, I'm not going to say when that was, I'll leave it up for you all to comment on and guess.) With all these record breaking accomplishments, it begs the question: do they really mean anything. Does it matter if you've leveled up to 70 in the time that most people are still working on getting the Deadmines quests done. Let's take a look at what records do and do not provide. One thing that they do provide is competition amongst a small group of players. To borrow a phrase from marketing, we'll call these players ""alpha players."" They are the ones that will always be the first to jump on new content, the first to let everyone know how to do it, the first to complain, and the first to get the benefits of completing the content. These alpha players are pretty hard core, and use world firsts and records to challenge each other. There is literally a whole 'nother side to the game that many of us don't ever see – hard core time based competition. Read on for more and vote in our poll, after the jump! Blizzard has some interest in keeping these players around. They often drive content of fan sites (like WoW Insider, MMO Champion, and Curse).Sites like ours provide a key role in keeping the fan base engaged over the long term – which in the end means more money in Blizzard's pocket. Good for them, good for us, and good for you. This is one area in which record breaking events matter. Read more here: Rogues go down fast. I mean fast. wow powerleveling If you can get off a good burst combo with your spec of choice, a Rogue's meager health will vanish (no pun intended. Ok, so it was totally intended. I'm a terrible liar.) quickly, even allowing for the cheapness that is Cheat Death. po wow The problem is getting out of stun-lock long enough to put the hurting on them. Rank 1 Arcane Explosion works well here, or having a partner with some stealth detection abilities. If you can manage to keep the Rogue from getting the jump on you, and have Mana Shield or Ice Barrier up to take some of the sting out of the initial front-loaded crits they tend to be fond of, Rogues make fun targets for big, meaty crits. gold für wow If you can DoT them up with a Fireball, Pyroblast, or an Ignite proc, it makes it harder for them to re-stealth and keeps them right where you want them, in your crosshairs. Blink is an invaluable tool against Rogues. Try to avoid wasting it on the initial stun, as the Rogue will likely just Sprint after you and lock you down with Cheap Shot/Kidney Shot. eve isk Save your Ice Block for when the Rogue pops Cloak of Shadows, which makes them nearly unkillable for a good 5 seconds against a caster like you. Might as well wait it out with the Ice Block, let your cooldowns reset, and get rid of any nasty poisons he might have put on you, all in one fell swoop.
Once you've got a Rogue out of Stealth, survived the initial attack, and managed to get yourself out of range via Frost Nova and Blink, this fight becomes nearly identical to one against a Warrior. des po wow If you can keep them at range, you can kill them without much fuss. What we don't: Cloak of Shadows, for the reasons mentioned above. Also, Cheat Death, because it sucks hard. You think you've got the Rogue dead, and then he pops CoS or Cheat Death and he's invincible.
RELATED LINKS:
http://blog.goo.ne.jp/teresa_2008/
http://d.hatena.ne.jp/teresa1213
http://wowgoldhunter.blog.com/
http://wowgoldhunter.blogsome.com/
http://wowgoldhunter.sosblog.com
http://wowgoldmaster.blackeyedpeas.com/

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