my world of warcraft story

a word of caution: a character named

But first, a word of caution: a character named, "Lleggolas," "Sefirothh," or "Hermyonie," is the first step in the wrong direction. . The two character ideas I gave above already involve enough "mixing" that the "matching" shouldn't be painfully obvious or annoying. If one were called "Sherlocsparo," or the other "Frankensteen," however, it would most certainly irritate other players, like thorns poking in the eyes of everyone who sees them in the game -- avoid direct copies of other characters names like you would the Ebola virus. Also note that you should at least have two or three different inspirations for your character, not just one. Even if you're character is called "Azragoz" or something, he'll seem bland if he can only repeat what you've heard the Terminator say all the time. If you choose a broad character archetype like one of the ideas below, be sure to add something of your own to mark it as yours, kind of like the undead based on Frankenstein's monster -- who also finds that the sight of a doll helps appease his anger, frustration, loneliness, and bloodthirstiness (or alternately drives him further into it). Add some interesting quirk to help add your own spice and distinctiveness to your character. Below are just a few extremely broad characterizations to help get your creative juices pumping. (Also note: many of the links in this article lead to collections of quotes from interesting characters that can inspire you when looking for something characteristic to say.) Forrest Gump The "stupid guy" is certainly one of the most naturally humorous characters you can find in any story, and he also adds a certain endearing quality to your character as long as you don't take the "stupid" thing to extremes. In fact, Leeroy Jenkins, undoubtedly the most famous RP character in WoW, is a variation on the "stupid guy" theme which has proven extremely successful in the hearts and minds of WoW players everywhere.
Ah...the mirror match-up. So you see another Mage coming out of the opposite starting area. As in every mirror match-up, if all things are equal (gear, spec, server lag) this is a pure skill contest. The problem is that this is almost never the case. wow gold Are you a Fire or Arcane Mage. Most of the Mages you'll be facing in Arena combat will be Frost Mages. Keep Frost Ward up, time your Counterspells well, cast Slow on them if you have it, and pray your bursts can outdo their bursts. wow powerleveling A really effective way to start a fight against a Frost Mage is with an Improved Counterspell, a sheep, a re-sheep if they trinket, and your best nuke. Spellsteal their buffs, and pray you get some lucky resists and lucky crits. Are you Frost, and they aren't. wow or Remember your Fire Ward, and then outlast them. You can control the fight much better than they can, and your survivability options are far better, so focus on outliving the burst damage. Negate what you can with Counterspells, annoy them with your elemental, keep Ice Barrier up, and Ice Block whenever you see a big spell coming your way. Ever quest platinum Sandwich in DPS where you can, and when you see them getting low on mana, shatter-combo them into oblivion. The most obvious issue I can think might be the issue is that of Line of Sight. Hunters obviously have a rough time shooting at things behind sort of obstacle. wow europe In battlegrounds there are more wide open spaces, so it seems less of an issue there, but in Arenas it can get fairly annoying. Classes like warlocks and shadowpriests can just put a damage-over-time spell on you, and then hide behind a pillar, while druids can move freely around obstacles to give them plenty of time to heal themselves between your attacks.

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Article ajouté le 2008-04-26 , consulté 90 fois

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